Retraining Reaching in Cerebellar Ataxia
Part of paid clinical trials in Baltimore, Maryland.
- Sponsor
- Hugo W. Moser Research Institute at Kennedy Krieger, Inc.
- Study ID
- NCT03879018
- Status
- Recruiting
Conditions
- Cerebellar Ataxia
Eligibility Criteria
- Sex
- ALL
- Age
- 22 Years - 80 Years
- Healthy Volunteers
- Not accepted
Interventions
- Reach training with visual feedback — BEHAVIORALReach training will be accomplished using an Oculus Rift and Touch 3D headset. Active markers will be placed on the shoulder, elbow, wrist, and finger in order to capture limb movement in real time. During each training session, participants will first be familiarized with the task and then will reach from a home position to 4 virtual targets that are presented in the front of the participant and within the workspace where most natural arm movements are performed.Targets will be presented in a pseudorandom order and participants will reach a total of 400 times
Study Details
The purpose of this study is to test for benefits of reinforcement based training paradigm versus standard practice over weeks for improving reaching movements in people with ataxia.
Key Dates
- Start date
- Aug 1, 2019
- Status verified
- Aug 2025
- Primary completion
- Apr 1, 2026
- Completion
- May 1, 2026
Study Design
- Enrollment
- 18 participants (estimated)
- Allocation
- RANDOMIZED
- Intervention model
- CROSSOVER
- Primary purpose
- TREATMENT
Arms
- Experimental: Reinforcement TrainingReach training with visual feedback. During each training session, participants will first be familiarized with the task and then will reach from a home position to 4 virtual targets that are presented in the front of the participant and within the workspace where most natural arm movements are performed. During training the participant will reach a total of 400 times. For reinforcement training, participants will not see their hand or a cursor, but instead participants will receive target-specific binary feedback after each reach (i.e. based on running average of last 10 reaches to that target). Binary feedback indicates only whether the reach was successful or unsuccessful and provides no specific information about the location of the hand.
- Experimental: Standard Practice TrainingReach training with visual feedback. During each training session, participants will first be familiarized with the task and then will reach from a home position to 4 virtual targets that are presented in the front of the participant and within the workspace where most natural arm movements are performed. During training the participant will reach a total of 400 times. For standard practice, participants will be able to see a cursor that represents the position of the hand at all times and try to make straight reaches to the targets. This type of feedback provided specific information about the location of the hand.
Primary Outcome Measure
Hand path distance during natural reaching to the trained target locations. [ Time Frame: Assessed every study visit week 1 to week 12 ]
Central Contacts
- Anthony J Gonzalez, BS4439232716
Locations (1)
| Facility | City | State | ZIP | Site coordinators |
|---|---|---|---|---|
| Motion Analysis Lab in the Kennedy Krieger Institute | Baltimore | Maryland | 21205 | Amy J Bastian, PhD, PT (PRINCIPAL_INVESTIGATOR) |
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