Improving Executive Control in Cognitively Healthy Older Adults: the MUltitasking STrategy (MUST) Study
Part of paid clinical trials in Newark, New Jersey.
- Sponsor
- Rutgers, The State University of New Jersey
- Study ID
- NCT06995638
- Status
- Recruiting
Conditions
- Alzheimer's Disease (AD)
- Healthy Aging
Eligibility Criteria
- Sex
- ALL
- Age
- 60 Years - 75 Years
- Healthy Volunteers
- Accepted
Interventions
- Web-based Cognitive Training (with strategy) — BEHAVIORALParticipants will learn to play a complex online game using specific guidance or strategy.
- Web-based Cognitive Training (without strategy) — BEHAVIORALParticipants will learn to play a complex online game without specific guidance or strategy.
Study Details
Developing efficient cognitive intervention for cognitively health older adults is a major public health goal, due to its potential for reducing age-related cognitive decline and Alzheimer's disease/dementia risk. Executive Control is a relevant cognitive target since it declines with aging and is critical for multi-tasking in daily life. The proposed research investigates whether playing a web-based cognitive complex game (the Breakfast Game) impacts cognitive performance in cognitively healthy older adults. To be enrolled in the study, participants will be asked to undergo a cognitive sassessment, health questionnires, and a blood exam. The intervention consist in one educational session on healthy aging, and 10 one-hour cognitive training sessions 2-3 times a week over one month. Participants will be asked to repeat the cognitive assessment within 1-2 weeks after the intervention, and after three months.
Key Dates
- Start date
- Dec 10, 2025
- Status verified
- Dec 2025
- Primary completion
- Dec 31, 2027
- Completion
- Dec 31, 2027
Study Design
- Enrollment
- 130 participants (estimated)
- Allocation
- RANDOMIZED
- Intervention model
- PARALLEL
- Primary purpose
- TREATMENT
Arms
- Experimental: Strategy TrainingParticipants will undergo a web-based training protocol that involves playing an online game simulating a breakfast environment, where they will perform everyday activities such as "cooking" and "setting tables" in a multitasking fashion. Participants will learn to play the game using specific strategies to optimize their performance.
- Active Comparator: Regular TrainingParticipants will undergo a web-based training protocol that involves playing an online game simulating a breakfast environment, where they will perform everyday activities such as "cooking" and "setting tables" in a multitasking fashion. Participants will learn to play the game under regular game instructions.
- No Intervention: Passive Control
Primary Outcome Measure
Changes in the Breakfast Game scores [ Time Frame: Training session 1, week 1; training 10, approximately 4 weeks. ]
Central Contacts
- Thamiris Golçalves Clinical Research Coordinator, MS973-972-2977
- Ana Staniscia Associate Research, MS
Locations (1)
| Facility | City | State | ZIP | Site coordinators |
|---|---|---|---|---|
| Rutgers New Jersey Medical School, Behavior Health Sciences Building, F-Level | Newark | New Jersey | 07103 | Ana Staniscia, MA Sharon Sanz Simon Assistant Professor, Ph.D. (PRINCIPAL_INVESTIGATOR) |
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