A Mobile Gaming App to Improve Adherence to PrEP
Part of paid clinical trials in Boston, Massachusetts.
- Sponsor
- Rhode Island Hospital
- Study ID
- NCT05762705
- Status
- Recruiting
Conditions
- HIV/AIDS
- Medication Adherence
Eligibility Criteria
- Sex
- ALL
- Age
- 15 Years - 34 Years
- Healthy Volunteers
- Accepted
Interventions
- Multilevel Gaming Adherence Intervention — BEHAVIORALInformation-Motivation-Behavior based mobile gaming application tailored for those taking PrEP and adherence-based text messages
- Treatment as Usual + — BEHAVIORALnon-PrEP related mobile gaming application
Study Details
In this study, the investigators will test the mobile game, Viral Combat, for efficacy and acceptability among diverse participants, ages 15-34 years, receiving PrEP care in clinical settings in New England and Mississippi. Formative evaluation interviews will be conducted with stakeholders (healthcare workers, clinic administrators, and patients taking PrEP) to inform intervention delivery. Data from the formative interviews will also be used to make necessary adaptations to the game and assess acceptability for diverse populations and clinics. Viral Combat will then be further tested with 200 participants ages 15-34 years, receiving PrEP care at clinical sites in the South (n=100 Jackson, MS) and New England (n=100, Providence, RI; Boston, MA) in a multisite Hybrid Type 1 effectiveness-implementation randomized controlled trial (RCT). This trial will test the efficacy of the intervention compared to a control condition (a non-PrEP related game) on biological and behavioral measures. At the end of the trial, a summative evaluation of the implementation context using the i-PARIHS framework will occur. These interviews with study participants and clinic staff will inform future implementation and dissemination of Viral Combat.
Key Dates
- Start date
- Jun 21, 2024
- Status verified
- May 2025
- Primary completion
- Mar 3, 2027
- Completion
- Mar 3, 2027
Study Design
- Enrollment
- 200 participants (estimated)
- Allocation
- RANDOMIZED
- Intervention model
- PARALLEL
- Primary purpose
- PREVENTION
Arms
- Experimental: Multilevel Gaming AdherenceParticipants in the intervention arm will receive Multilevel Gaming Adherence Intervention. Participants receive Viral Combat on their mobile phones, and, for 24 weeks, game-related text messages guided by self-reported medication adherence.
- Active Comparator: Treatment as Usual +TAU+ participants will receive the Treatment As Usual + intervention, which includes receiving a non-HIV related mobile game.
Primary Outcome Measure
Tenofovir (TFV) blood concentration at 24 weeks [ Time Frame: 24 weeks ]
Central Contacts
- Laura Whiteley, MD(401)-455-6375
- James B Brock, MD601-984-5560
Locations (3)
| Facility | City | State | ZIP | Site coordinators |
|---|---|---|---|---|
| Boston Medical Center | Boston | Massachusetts | 02118 | Sharon Vuppula, MD |
| University of Mississippi Medical Center | Jackson | Mississippi | 39216 | |
| Lifespan (The Miriam Hospital and Rhode Island Hospital) | Providence | Rhode Island | 02904 |
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