Feasibility and Effectiveness of Gamified Digital Intervention to Prevent Alcohol and Mental Health Risks

Part of paid clinical trials in Los Angeles, California.

Sponsor
Loyola Marymount University
Study ID
NCT07546604
Status
Enrolling By Invitation

Conditions

  • Alcohol Prevention
  • Mental Health

Eligibility Criteria

Sex
FEMALE
Age
18 Years - 59 Years
Healthy Volunteers
Accepted

Interventions

  • Gamified Social App Supporting Womens' Health & Well-being — BEHAVIORAL
    The gamified social app supporting womens' health and well-being delivers weekly gamified personalized normative feedback on questions about alcohol use, stress coping behaviors, other health behaviors, and mental health experiences, in the context of a social guessing game about peers. The app also includes an interactive social community (browsable profiles, social feed allowing users to post, like, comment, and discuss), and a supportive psychoeducational resource library that contains 35 supportive articles written by experts in womens' health and well-being.
  • Psychoeducational Resource Library Access Only — BEHAVIORAL
    This is a web version of the app's psychoeducational resource library containing 35 articles written by experts in womens' physical and mental health. The article library is identical to what is available inside the app.

Study Details

This study evaluates the impact of a novel smartphone application on alcohol consumption, alcohol-related problems, and psychological well-being. Participants invited into the study are biological females between the ages of 18 and 59 years of age who signup to use the app and who live in the United States.

Key Dates

Start date
Apr 1, 2026
Status verified
Apr 2026
Primary completion
Dec 31, 2027
Completion
Dec 31, 2027

Study Design

Enrollment
1,752 participants (estimated)
Allocation
RANDOMIZED
Intervention model
PARALLEL
Primary purpose
PREVENTION

Arms

  • Experimental: Fully featured gamified personalized normative feedback delivering app
    Participants randomized to this arm are invited to use the fully featured app for a period of 3 months between March and December 2026 (Heat 1). The app includes interactive social community features and delivers gamified personalized normative feedback (PNF) on a weekly basis designed to correct misperceived norms for alcohol use, coping behaviors, other health behaviors, and other experiences of interest to this population (relationships, etc). The app also has a psychoeducational resource library containing health and mental health supportive articles and PNF screens also link to psychoeducational resource pages on corresponding topics.
  • Other: Psychoeducational Resource Library Access Only
    Participants randomized to this arm are assigned to Heat 2 where their app use is delayed by 12 months. During Heat 1 (March-December 2026), they are locked out of the app and only have access to a web version of the psychoeducational resource library.

Primary Outcome Measure

Daily Drinking Questionnaire (DDQ) [ Time Frame: Assessed at baseline, then at 3, 6, and 9 month follow-ups ]

Locations (1)

FacilityCityStateZIPSite coordinators
Loyola Marymount UniversityLos AngelesCalifornia90045-2659-

Find similar trials in Los Angeles, CA

Related Studies